When designing free actions, a question you should be able to answer is “why wouldn’t I use this first round every fight?” With the self-stunning riposte of “In the Zone”, you often want to take out enemies that can hit your backline before popping it, or buff your accuracy with a Thrown Dagger to ensure a juicy hit with Flashing Daggers. A high-damage cleave felt like a unique reward for using a damage specialist that was different enough from the heavy single-target damage of the Highwayman. My hope is that this video series will help you decide who you’d like to unlock skills on first during your playthroughs. In this guide I’ll go over all the abilities for the Grave Robber as well as what adding a mastery point to each skill does for you. Riposte as a drawback is an idea I had early on, originally for an Occultist channeling skill, but found it fit very well with this skill as a replacement for the mostly-useless Toxin Trickery.įlashing Daggers has been reworked to be a payoff for the accuracy buffs from Thrown Dagger & In the Zone. Hey everyone, Adam here with a Darkest Dungeon 2, Grave Robber Guide. ![]() Replacing Toxin Trickery with “In the Zone” is the most significant change and forms the basis for a viable full-ranged build. You want a party with their own movement skills that can force her into the back ranks so she can use Lunge almost every turn this means using two people with forward movement skills in the front two positions. The goal then became to add some power & dynamics to the rest of her skills. Lunge, however, is an excellent move due to the massive damage, ACC, and crit rate coupled with Graverobbers speed. The one cool thing about vanilla Grave Robber is her Lunge & Shadow Fade combos, so I wanted to keep that side of her intact. Her abilities are somewhat bland and mostly basic attacks with small variations.She’s a damage-dealing specialist who doesn’t do that much damage.Grave Robber is one of my least favorite designs from vanilla, which I would attribute to a few things: As long as you can keep the choking hold of the evil forest off your team, the General will succumb to the heroes’ superior skill.ĭarkest Dungeon 2 is available now on PC.Crit bonus changed to “+33% DMG vs Blighted” (was +10 Dodge) Gyll's Notes The Dreaming General is one of those dual threat enemies that can be challenging for unprepared adventuring parties. Combat items like the Healing Salve, Laudanum, and Ichor Bomb will all be useful in this engagement. Most of these characters can either hit the General and the tree root simultaneously on their turn, place a DoT on the General, heal hit points and stress or some combination of all these abilities. Hero characters that are especially useful in this fight are the Plague Doctor, Occultist, Runaway, Grave Robber, and the Jester. By hitting the tree root two or three times per turn, it will force some of the encroaching roots to recede and buy the party more time to deal damage. The trick to defeating the Dreaming General is to ensure that the party is able to consistently hit the tree root spawning the growth tokens and reliably place stacking DoT effects on the General’s body itself, due to their own massive health pool. ![]() After two or three uninterrupted activations, the vines will lock and strangle a character causing damage over time and preventing them from using their own abilities and items. The Darkest Dungeon 2 best team will make a huge difference to the way you play, putting four of the best characters together to form a cohesive unit that all support and reinforce each other. However, it’s the tree root that will cause the most trouble to the party, as every turn the root will activate by spawning root tokens on two characters, which can be seen at the top of the screen above each hero. The boss itself will usually attack last in a round, but they can either attack with medium damage and stress causing a single target attack or a powerful high damage physical attack on two targets. The Dreaming General boss fight has two challenges to contend with: the powerful attacks of the General and the malignant tree growth looking to strangle the life out of the party. Here’s everything you need to know about the Dreaming General boss in Darkest Dungeon 2. The General is the final enemy players will face as they delve into his lair, defending a hoard of treasure. ![]() Players can find the Dreaming General in the forested Tangle travel location in the lair encounter. ![]() Chapter 1 of Darkest Dungeon 2 includes four bosses that are tied to specific travel locations.
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